If you are looking for a cool sun effect (no pun intended) with flaring corona, you’re in the right place. This post isn’t about some practical sun in some shooter though: it would require some tweaking to make it useful in such context, as the animation is rather cpu heavy due to its massive corona noise textures.
No, this post is about combining cool PV3D features in order to achieve a nice looking animated sun. I’ve used the trunk of the papervision code repository, revision 851 (it works up to r910, after that a bug was introduced). Note that I’m no PV3D guru; I’m just sharing what I’ve learned so far.
1 | /wp-content/uploads/2016/02/Suntutorial.swf, 400, 400 |
Closely watch that corona for a while!